FORCE 3.0 vs FORCE 1.0
FORCE 3.0 builds on the autonomous, audio-reactive lighting control of FORCE 1.0 with three DMX universes, remote DMX control, and multi-unit sync.
What’s new in FORCE 3.0
• Three DMX universes vs. one on FORCE 1.0.
• DMX IN for external rig control
• Sync infinite number of Force 3.0 controllers
• Create Static Scenes and Color Themes in real time via the App
• 15 touch sensor buttons vs. 13 on FORCE 1.0.
Feature comparison
| Category | Feature | Force 1.0 | Force 3.0 |
|---|---|---|---|
| Effects Engine | Automated Effect Generation | Original Generation | Advanced Generation — Enhanced automated effect building, color palette creation, and support for future expansion. |
| DMX Control | DMX Universes | 1 | 3 |
| Remote DMX Control | – | ✓ | |
| DMX Repeater Mode | ✓ | ✓ | |
| Expansion | Multi-Unit Sync | – | ✓ |
| User Interface | Screen | TFT Touch Screen | TFT Touch Screen |
| Buttons | 13 Capacitive Touch Sensor Buttons | 15 Capacitive Touch Sensor Buttons | |
| Audio | Audio Processing (AGC, Pulse Extraction, Band-Pass, All-Pass) | ✓ | ✓ |
| Input Connector | Balanced Mono (XLR / ¼”) | Balanced Mono (XLR / ¼”) | |
| Static Scenes | Scenes per Config | 10 | 10 |
| Base Color Control | RGBAW+UV per Group | RGBAW+UV per Group | |
| Programming Workflow (Static Scene creation) | Manual + App Hybrid | Full real-time App | |
| Custom Channel Mods | Limited to 18 channel groups beyond individual RGBAW+UV channels | Unlimited | |
| Color Themes | Color Themes per Config | 10 | 10 |
| Custom Channel Mods | Limited to 18 channel groups beyond individual RGBAW+UV channels | Unlimited | |
| USB | FW/SW Upgrade & App Interface | USB-C | USB-C |